Fix pinned statuses and perhaps some other stuff
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fa2884a805
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@ -137,11 +137,11 @@ export const mutations = {
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},
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saveFriendIds (state, { id, friendIds }) {
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const user = state.usersObject[id]
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user.friendIds = uniq(concat(user.friendIds, friendIds))
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user.friendIds = uniq(concat(user.friendIds || [], friendIds))
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},
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saveFollowerIds (state, { id, followerIds }) {
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const user = state.usersObject[id]
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user.followerIds = uniq(concat(user.followerIds, followerIds))
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user.followerIds = uniq(concat(user.followerIds || [], followerIds))
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},
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// Because frontend doesn't have a reason to keep these stuff in memory
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// outside of viewing someones user profile.
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@ -202,7 +202,9 @@ export const mutations = {
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},
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setPinnedToUser (state, status) {
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const user = state.usersObject[status.user.id]
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user.pinnedStatusIds = user.pinnedStatusIds || []
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const index = user.pinnedStatusIds.indexOf(status.id)
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if (status.pinned && index === -1) {
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user.pinnedStatusIds.push(status.id)
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} else if (!status.pinned && index !== -1) {
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@ -2,6 +2,15 @@ import escape from 'escape-html'
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import parseLinkHeader from 'parse-link-header'
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import { isStatusNotification } from '../notification_utils/notification_utils.js'
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/** NOTICE! **
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* Do not initialize UI-generated data here.
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* It will override existing data.
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*
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* i.e. user.pinnedStatusIds was set to [] here
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* UI code would update it with data but upon next user fetch
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* it would be reverted back to []
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*/
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const qvitterStatusType = (status) => {
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if (status.is_post_verb) {
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return 'status'
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@ -173,9 +182,6 @@ export const parseUser = (data) => {
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output.locked = data.locked
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output.followers_count = data.followers_count
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output.statuses_count = data.statuses_count
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output.friendIds = []
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output.followerIds = []
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output.pinnedStatusIds = []
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if (data.pleroma) {
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output.follow_request_count = data.pleroma.follow_request_count
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