attempt to fix some bugs with shadows control
This commit is contained in:
parent
76323d6d9a
commit
5c6046ea0a
@ -3,6 +3,17 @@ import OpacityInput from '../opacity_input/opacity_input.vue'
|
||||
import { getCssShadow } from '../../services/style_setter/style_setter.js'
|
||||
import { hex2rgb } from '../../services/color_convert/color_convert.js'
|
||||
|
||||
const toModel = (object = {}) => ({
|
||||
x: 0,
|
||||
y: 0,
|
||||
blur: 0,
|
||||
spread: 0,
|
||||
inset: false,
|
||||
color: '#000000',
|
||||
alpha: 1,
|
||||
...object
|
||||
})
|
||||
|
||||
export default {
|
||||
// 'Value' and 'Fallback' can be undefined, but if they are
|
||||
// initially vue won't detect it when they become something else
|
||||
@ -15,7 +26,7 @@ export default {
|
||||
return {
|
||||
selectedId: 0,
|
||||
// TODO there are some bugs regarding display of array (it's not getting updated when deleting for some reason)
|
||||
cValue: this.value || this.fallback || []
|
||||
cValue: (this.value || this.fallback || []).map(toModel)
|
||||
}
|
||||
},
|
||||
components: {
|
||||
@ -24,12 +35,12 @@ export default {
|
||||
},
|
||||
methods: {
|
||||
add () {
|
||||
this.cValue.push(Object.assign({}, this.selected))
|
||||
this.cValue.push(toModel(this.selected))
|
||||
this.selectedId = this.cValue.length - 1
|
||||
},
|
||||
del () {
|
||||
this.cValue.splice(this.selectedId, 1)
|
||||
this.selectedId = this.cValue.length === 0 ? undefined : this.selectedId - 1
|
||||
this.selectedId = this.cValue.length === 0 ? undefined : Math.max(this.selectedId - 1, 0)
|
||||
},
|
||||
moveUp () {
|
||||
const movable = this.cValue.splice(this.selectedId, 1)[0]
|
||||
@ -46,34 +57,24 @@ export default {
|
||||
this.cValue = this.value || this.fallback
|
||||
},
|
||||
computed: {
|
||||
anyShadows () {
|
||||
return this.cValue.length > 0
|
||||
},
|
||||
anyShadowsFallback () {
|
||||
return this.fallback.length > 0
|
||||
},
|
||||
selected () {
|
||||
if (this.ready && this.cValue.length > 0) {
|
||||
if (this.ready && this.anyShadows) {
|
||||
return this.cValue[this.selectedId]
|
||||
} else {
|
||||
return {
|
||||
x: 0,
|
||||
y: 0,
|
||||
blur: 0,
|
||||
spread: 0,
|
||||
inset: false,
|
||||
color: '#000000',
|
||||
alpha: 1
|
||||
}
|
||||
return toModel({})
|
||||
}
|
||||
},
|
||||
currentFallback () {
|
||||
if (this.ready && this.fallback.length > 0) {
|
||||
if (this.ready && this.anyShadowsFallback) {
|
||||
return this.fallback[this.selectedId]
|
||||
} else {
|
||||
return {
|
||||
x: 0,
|
||||
y: 0,
|
||||
blur: 0,
|
||||
spread: 0,
|
||||
inset: false,
|
||||
color: '#000000',
|
||||
alpha: 1
|
||||
}
|
||||
return toModel({})
|
||||
}
|
||||
},
|
||||
moveUpValid () {
|
||||
|
Loading…
Reference in New Issue
Block a user